Type a name: an enemy, a weapon, a hero, a zone…
Items you pick on level-up that raise one of your stats. Each one also evolves a weapon.
Your attacks do 10% more damage.
You take 1 less damage from every hit.
You get 20% more max health.
Slowly heals you (0.2 HP a second).
Weapons attack more often (-8% wait).
Your attacks get 10% bigger.
Your shots fly 10% faster.
Weapon effects last 10% longer.
Every weapon gets +1 shot.
You run 10% faster.
You grab gems and coins from further away (+50%).
You get 10% luckier: better drops and chests.
You level up faster (+8% XP).
You get 10% more gold.
Harder! 10% more enemies, +10% health, +5% speed.