Weapon
Cross
StarterMax level 8
Flies at the closest enemy, then comes back to you.


Level by level
Cross at each level, before your own stats. Lit cells changed at that level.
| Stat | Lv 1 | Lv 2 | Lv 3 | Lv 4 | Lv 5 | Lv 6 | Lv 7 | Max 8 |
|---|---|---|---|---|---|---|---|---|
| Damage | 25 | 35 | 35 | 35 | 45 | 45 | 45 | 55 |
| Amount | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 |
| Cooldown | 2s | 2s | 2s | 2s | 2s | 2s | 2s | 2s |
| Area | 100% | 100% | 110% | 110% | 110% | 120% | 120% | 120% |
| Speed | 100% | 100% | 125% | 125% | 125% | 150% | 150% | 150% |
- Lv 1Flies at the closest enemy, then comes back to you.
- Lv 2+10 damage.
- Lv 310% bigger, flies 25% faster.
- Lv 4+1 cross.
- Lv 5+10 damage.
- Lv 610% bigger, flies 25% faster.
- Lv 7+1 cross.
- Max 8+10 damage.
Evolution
When a weapon evolves
- A weapon evolves when you open a treasure chest while it can: it is at its max level, you don't have its evolution yet, and you hold its passive item (at any level). A union (Peachone and Ebony Wings) needs both weapons at max level instead of an item.
- Treasure chests drop from bosses (enemies with a chest), except a zone's boss, which leaves an ancient chest on its dais instead. An Arcana chest with no Arcana left to give opens as a treasure chest.
- Each item of a chest checks for a weapon that can evolve, so one chest can evolve up to 5 weapons.
- In a new player's first 2 runs, until they have evolved anything, the best weapon at level 5 or more evolves once even without its item.
How to get it
A starter weapon: it is unlocked from the start.
Heroes who start with it
Other base numbers
Duration3Delay between shots (s)0.1Knockback1PierceUnlimitedSize1.6
The weapon's own numbers at level 1, as the game's code has them.
